Lemnis Technologies is a deep tech company based in Singapore and backed by global investors. Our team of accomplished scientists and engineers builds the core technology to fix the fundamental flaw in today's Virtual Reality, by eliminating the sensory conflicts that plague current head-mounted displays. We build the software platform and hardware design that will drive next-generation headsets and make VR/AR viable as the next computing platforms.
We are seeking a highly-motivated intern who can contribute, and assist in developing the software at Lemnis Technologies. You will be part of a small team of engineers and scientists whose expertise range from computer vision and computer graphics to optics and machine learning, and who published in top-tier research venues (SIGGRAPH, SIGGRAPH Asia, ICCV, Photonics West...).
You will have the opportunity to contribute to the core technologies that will drive major VR headsets in the next generation.
The role as a Computer Graphics intern requires previous experience with rendering pipelines or game engines (e.g. Unity), shaders and low-level graphics programming, the ability to understand research papers and implement new algorithms in the fields of computer vision/graphics, strong software development skills (ideally C++ and C#) and the collaborative attitude to work in a small startup environment.
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- Company:
Lemnis Technologies - Designation:
Computer Graphics Intern - Profession:
IT / Information Technology, Sciences / Laboratory / R&D - Industry:
Computer and IT